At Fectar, we see whatโs coming โ and weโre building for it. The demand for immersive, interactive learning is exploding. With VR and AR (together known as XR or Extended Reality), we have the tools to meet that demand. But only if we make it accessible, scalable, and affordable. Thatโs exactly what weโre doing.
๐๐ก๐ ๐จ๐ฉ๐ฉ๐จ๐ซ๐ญ๐ฎ๐ง๐ข๐ญ๐ฒ:
> $45B XR Education Market by 2030 (CAGR 20%)
> $21B Business Training TAM
๐๐ก๐ ๐๐ก๐๐ฅ๐ฅ๐๐ง๐ ๐๐ฌ:
* Digital-native learners (Gen Z and Alpha) expect more than books and slides.
* Thereโs a global shortage of skilled technical staff.
* VR and AR solutions are still too fragmented, costly, and hardware-dependent.
๐
๐๐๐ญ๐๐ซโ๐ฌ ๐๐ฉ๐ฉ๐ซ๐จ๐๐๐ก:
– Device-Independent Access โ smartphones, VR headsets, desktops.
– No-Code to Full-Code Creation โ Fectar Studio empowers everyone to build VR and AR content, publish it and share it with everyone.
– Real-Time Collaboration โ connect and learn together, across any device and borders.
– A scalable business model, proven in education and enterprise
๐๐ก๐๐ซ๐ ๐ฐ๐ ๐๐ซ๐ ๐ง๐จ๐ฐ:
Over 2,000 active users in Fectar Studio and with 7M downloads of our apps to date
๐ธฬฒฬฒ๐ฬฒฬฒ๐ฬฒฬฒ๐ฬฒฬฒ๐ฬฒฬฒ๐ฬฒฬฒ๐ฬฒฬฒ๐ฬฒฬฒ๐ฬฒ ฬฒ๐ฬฒฬฒ๐ฬฒฬฒ๐ฬฒฬฒ๐ฬฒฬฒ๐ฬฒฬฒ๐ฬฒฬฒ๐ฬฒฬฒ๐ฬฒ ฬฒ๐ฬฒฬฒ๐ฬฒฬฒ๐ฬฒโฬฒ๐ฬฒ ฬฒ๐ฬฒฬฒ๐ฬฒฬฒ๐ฬฒ ฬฒ๐ฬฒฬฒ๐ฬฒฬฒ๐ฬฒฬฒ๐ฬฒฬฒ๐ฬฒฬฒ๐ฬฒ, ฬฒ๐ฬฒฬฒ๐ฬฒโฬฒ๐ฬฒ ฬฒ๐ฬฒฬฒ๐ฬฒฬฒ๐ฬฒ ฬฒ๐ฬฒฬฒ๐ฬฒฬฒ๐ ฬฒ. ฬฒ
๐ฐฬฒฬฒ๐ฬฒฬฒ๐ฬฒ ฬฒ๐ฬฒฬฒ๐ฬฒฬฒ๐ฬฒ ฬฒ๐ฬฒฬฒ๐ฬฒฬฒ๐ฬฒฬฒ๐ฬฒฬฒ๐ฬฒฬฒ๐ฬฒ ๐ฬฒฬฒ๐ฬฒ ฬฒ๐ฬฒฬฒ๐ฬฒฬฒ๐ฬฒฬฒ๐ฬฒฬฒ๐ขฬฒ.
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