Bridging Education Standards Globally with Fectar

With the rapid evolution of digital technologies, aligning educational tools with global standards is essential to help educators prepare students for a dynamic future. Fectar is committed to enhancing curriculum objectives around the world, providing immersive learning experiences that support STEM and STEAM education through XR and AI. Here’s how Fectar aligns with 25 of the world’s leading educational frameworks:

Next Generation Science Standards (NGSS) – USA

Fectar Alignment: Use Fectar Studio to create AR/VR simulations for phenomena such as weather systems or ecosystems. Students can manipulate variables to see real-time effects, making abstract science concepts tangible and directly meeting NGSS goals for scientific practices and crosscutting concepts.

Common Core State Standards (CCSS) – USA

Fectar Alignment: Fectar allows students to create digital narratives and interactive presentations, enhancing CCSS ELA goals of effective communication and presentation. In math, they can visualize geometry concepts in 3D spaces, supporting spatial reasoning and analytical skills required by CCSS standards.

Career and Technical Education (CTE) Standards – USA

Fectar Alignment: Fectar can be used for virtual job simulations in fields like healthcare or engineering, where students practice skills in realistic settings. Additionally, creating VR spaces for presentations builds digital literacy, creativity, and career readiness in line with CTE objectives.

International Baccalaureate (IB) – Global

Fectar Alignment: Students can create immersive projects to explore Theory of Knowledge (TOK) concepts or build an interactive history exhibit for their Extended Essay. Fectar’s tools support IB’s inquiry-based approach by encouraging students to make cross-disciplinary connections.

Cambridge IGCSE – Global

Fectar Alignment: Use Fectar for digital storytelling projects in subjects like History or Literature, where students build VR reenactments. In sciences, Fectar’s AR capabilities allow students to create 3D models of cells or ecosystems, fostering understanding of complex concepts.

A-Level (Advanced Level) – UK

Fectar Alignment: Fectar can be used for creating virtual physics experiments or chemistry labs, allowing A-Level students to engage in scientific inquiry without resource constraints. Students can also build XR presentations in Media Studies to showcase their understanding of digital media and production.

National Curriculum of England (NCE) – UK

Fectar Alignment: Teachers can integrate Fectar into Computing and Science lessons by having students design interactive spaces that demonstrate coding principles or scientific processes. Fectar Studio supports NCE’s emphasis on digital skills and practical knowledge applications.

Australian Curriculum (ACARA) – Australia

Fectar Alignment: Use Fectar’s VR experiences in Humanities and Social Sciences to simulate historical events or cultural experiences. In Technology, students can design and test 3D models, promoting experimentation and problem-solving per ACARA standards.

Canadian Curriculum Standards – Canada

Fectar Alignment: Fectar supports Canadian goals in technology and STEAM by offering an interactive platform for digital content creation. Students can build VR tours of Canadian geography or create interactive physics simulations, enhancing engagement and comprehension.

National Education Policy (NEP 2020) – India

Fectar Alignment: Teachers can use Fectar to provide students with hands-on learning in subjects like environmental science by simulating ecosystems. For vocational skills, students can build virtual customer service simulations, meeting NEP’s focus on practical, career-oriented learning.

STEAM Curriculum (Scotland) – UK

Fectar Alignment: Scottish students can create AR experiences that demonstrate scientific concepts or design interactive visual art projects within Fectar Studio. This cross-disciplinary integration of arts and sciences aligns with Scotland’s STEAM-focused curriculum.

Digital Competence Framework (DigComp) – European Union

Fectar Alignment: Fectar allows students to create digital content, fulfilling DigComp’s goals for creativity and digital content production. They can also practice safety and data handling skills through Fectar’s cloud-based storage features, making it an ideal tool for DigComp objectives.

MINT (Mathematics, Informatics, Natural Sciences, Technology) – Germany

Fectar Alignment: Fectar’s VR capabilities allow students to model scientific experiments, create mathematical visualizations, or design interactive data displays. This hands-on approach reinforces MINT’s practical, interdisciplinary objectives and develops analytical skills.

Finnish National Core Curriculum – Finland

Fectar Alignment: Fectar encourages creativity and innovation by allowing students to create interactive 3D projects for art or science subjects. Finnish educators can also integrate Fectar for collaborative projects that align with Finland’s focus on teamwork and creativity.

National Curriculum (NC) – Singapore

Fectar Alignment: Fectar can be used in Science to create 3D models of cells or physics experiments. In Information and Communications Technology (ICT), students gain experience in XR design, aligning with Singapore’s focus on practical technology applications.

K-12 Framework – South Korea

Fectar Alignment: South Korean students can use Fectar to create digital labs, where they model scientific processes. In technology courses, Fectar supports coding and AI fundamentals, enhancing the K-12 Framework’s goals of tech proficiency and digital creativity.

China’s Compulsory Education Curriculum Standards – China

Fectar Alignment: Fectar’s tools can support Chinese STEM standards by providing immersive experiences in subjects like physics, where students visualize forces in 3D. Additionally, digital storytelling projects support language goals by fostering narrative skills.

CAPES National Curriculum Guidelines – Brazil

Fectar Alignment: Fectar supports Brazilian standards by allowing students to explore ecosystems in AR or create 3D art projects, reinforcing digital literacy. Teachers can also use it for career education, where students build simulated work environments.

National Curriculum for Basic Education (NCBE) – South Africa

Fectar Alignment: South African teachers can integrate Fectar into ICT and science courses, where students create simulations of environmental or geographic processes. This meets NCBE’s digital literacy and practical learning objectives.

Basic Education Core Curriculum – Thailand

Fectar Alignment: Fectar enables Thai students to create AR experiences for science, where they visualize weather systems or anatomy models. For ICT classes, Fectar supports skills in digital design and content creation, in line with Thai standards.

General Education Curriculum – Japan

Fectar Alignment: Japanese students can use Fectar for collaborative projects like designing virtual art exhibits or engineering prototypes. In technology courses, students gain digital skills and hands-on experience, supporting Japan’s tech-centered education goals.

New Zealand Curriculum (NZC) – New Zealand

Fectar Alignment: Fectar supports NZC’s Technology and Science areas by allowing students to build 3D simulations of natural processes. In digital technology, students can practice XR design, enhancing their ability to create innovative digital content.

National Curriculum Framework (NCF) – UAE

Fectar Alignment: Students can use Fectar to create XR experiences in cultural studies or STEM, where they explore topics like robotics or the solar system. This promotes digital literacy and practical tech skills, central to UAE’s NCF objectives.

Primary School Curriculum (PSC) – Ireland

Fectar Alignment: Irish teachers can use Fectar in STEM subjects to help students create AR simulations for nature studies. Fectar Studio also supports digital storytelling in English, enhancing digital literacy and creative expression for young learners.

Philippine K-12 Curriculum – Philippines

Fectar Alignment: Fectar’s VR and AR tools support Filipino students in subjects like Science, where they model ecological systems, and in ICT, where they learn digital content creation. This approach aligns with K-12 goals of practical, tech-based education.

By aligning with these diverse global standards, Fectar empowers educators and students to explore XR technology in ways that enhance curriculum goals, making learning interactive, inclusive, and geared towards future skills.